NearForest is a quiet studio for frontend, AI agents, and product design — built the way a forest grows. Patient, deliberate, alive.
I build calm, considered software the way a forest grows — slowly, in layers, with patience for the things that take root and outlive the season.
Each discipline is its own organism — but the roots are shared. We work end-to-end, or slot in where you need a careful hand.
A few of the things that took root here. Each one a different climate — the same patient roots underneath.
A walk through your goals, your users, your constraints. We map the terrain before we plant anything.
Lo-fi flows, rough type, system thinking. Decide what the product is for — and what it is not.
Hi-fi design and a small, working slice in production. Real code, real users, weekly check-ins.
Iteration, observability, light-touch retainers. Healthy products don't ship and stop.
commits since 2014.Between 3 and 20 a day, every day.

Engineer, designer and founder. I have been building software, 2D and 3D experiences since 2014, from Android apps and industrial systems to the front ends of products used by millions. I like software with a soul: visually rich, fast, and made for ordinary people.
Competed in the world's largest student technology competition.
Universidad de Las Palmas de Gran Canaria, departamento de robótica.
“Dochodowa informatyka. Ile otrzymał rekordowy stypendysta?” and “Odkryj świat wizualizacji na Frontendzie.”
AWS TCO and Cloud Economics, The Coding Interview Bootcamp, CCA HTML and jQuery, IT technician.
Polish (native), English (full professional), German (elementary).
Trip planning that thinks in routes, not lists.
InterviewGatorFounder · AI AgentsPick the topic closest to your project. One reply, from me, usually before the next sunrise.
A seedFill a field and watch it grow.
Tell me about your product, your timeline, the bit you're stuck on. I answer every email — usually before the next sunrise.